解决不可通约的争论:人物角色类型、属性和特征的初步识别

Ingbert R. Floyd, M. C. Jones, M. Twidale
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引用次数: 90

摘要

基于角色的设计(PBD)已经成为一种流行的方法,它使设计团队能够就以用户为中心的设计问题和权衡进行推理和交流。越来越多的文献描述了研究者和实践者应用人物角色的不同方式。尽管在实践中存在这种多样性,但关于PBD作为一种方法是否有用的争论将其视为一种单一的设计方法,要么好,要么坏。因此,本文的作者认为,更重要的是要更加批判性地看待不同作者在声称使用角色概念时所做的事情,并在各种角色类型及其属性之间建立理论区分,以及个体角色可能表现出的不同特征。他们认为,这种分析人物角色创建的方法可以应用于其他设计技术,以便更好地理解它们是如何工作的,以及不同的应用方法如何对最终设计产生不同的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Resolving Incommensurable Debates: A Preliminary Identification of Persona Kinds, Attributes, and Characteristics
Persona-based design (PBD) has become a popular method for enabling design teams to reason and communicate about user-centered design issues and trade-offs. There is a growing body of literature that describes different ways in which personas have been applied by researchers and practitioners. Despite this diversity in practice the debates about the usefulness of PBD as a method treat it as a single design method that is either good or bad. As a result, the present authors feel it is important to look more critically at what different authors are doing when claiming to use the persona concept, and to develop a theoretical distinction between various persona kinds and their attributes, as well as different characteristics which individual personas may exhibit. This method of analyzing the creation of personas, they believe, can be applied to other design techniques, in order to gain a better understanding of how they work, and how different methods of application can have different consequences for the resultant designs.
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