{"title":"碎屑和抽象","authors":"Paul Fisher Davies","doi":"10.2307/j.ctv1kbgs2k.17","DOIUrl":null,"url":null,"abstract":"In an interview published in The R. Crumb Handbook, Crumb notes his disinterest in abstraction in postwar art: “You lose me with post-war abstract expressionism. The “fine” art after World War II doesn’t do it for me.… I don’t get what it’s about. You’re supposed to express yourself, but you’re not supposed to say anything?” On the surface, Crumb’s claim makes sense, since his work is representational. Yet, building on Andrei Molotiu’s interest in defining “abstract comics” as a distinct variety of experimental comics, this chapter analyzes how abstraction functions in Crumb’s work, in a way that is distinct from abstract expressionism but that is abstract in other ways. In this chapter, Paul Fisher Davies focuses on Crumb’s deliberate explorations, and scornful pastiches, of abstraction and cubism in his comics and sketchbooks, as well as those formal aspects of Crumb’s work that attract readers and fans: his crosshatching work, the expressiveness of his line, and other elements of design. In so doing, the chapter offers a reflection on what it is to be abstract, what abstraction is opposed to, and how non-representational, non-diegetic, non-specific, and non-narrative devices play important roles in Crumb’s work.","PeriodicalId":156308,"journal":{"name":"The Comics of R. Crumb","volume":"2010 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-04-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"CRUMB AND ABSTRACTION\",\"authors\":\"Paul Fisher Davies\",\"doi\":\"10.2307/j.ctv1kbgs2k.17\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In an interview published in The R. Crumb Handbook, Crumb notes his disinterest in abstraction in postwar art: “You lose me with post-war abstract expressionism. The “fine” art after World War II doesn’t do it for me.… I don’t get what it’s about. You’re supposed to express yourself, but you’re not supposed to say anything?” On the surface, Crumb’s claim makes sense, since his work is representational. Yet, building on Andrei Molotiu’s interest in defining “abstract comics” as a distinct variety of experimental comics, this chapter analyzes how abstraction functions in Crumb’s work, in a way that is distinct from abstract expressionism but that is abstract in other ways. In this chapter, Paul Fisher Davies focuses on Crumb’s deliberate explorations, and scornful pastiches, of abstraction and cubism in his comics and sketchbooks, as well as those formal aspects of Crumb’s work that attract readers and fans: his crosshatching work, the expressiveness of his line, and other elements of design. In so doing, the chapter offers a reflection on what it is to be abstract, what abstraction is opposed to, and how non-representational, non-diegetic, non-specific, and non-narrative devices play important roles in Crumb’s work.\",\"PeriodicalId\":156308,\"journal\":{\"name\":\"The Comics of R. Crumb\",\"volume\":\"2010 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-04-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"The Comics of R. Crumb\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2307/j.ctv1kbgs2k.17\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"The Comics of R. Crumb","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2307/j.ctv1kbgs2k.17","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
在《R. Crumb手册》(The R. Crumb Handbook)发表的一篇采访中,Crumb指出他对战后艺术中的抽象主义不感兴趣:“战后抽象表现主义让我失去了兴趣。二战后的“精美”艺术并不适合我。我不明白是怎么回事你应该表达自己,但你不应该说什么?”从表面上看,克拉姆的说法是有道理的,因为他的作品是代表性的。然而,基于Andrei Molotiu对将“抽象漫画”定义为一种独特的实验漫画的兴趣,本章分析了抽象在Crumb作品中的作用,以一种与抽象表现主义不同的方式,但在其他方面是抽象的。在这一章中,保罗·费舍尔·戴维斯(Paul Fisher Davies)重点介绍了克拉姆在漫画和速写本中对抽象主义和立体主义的深思熟虑的探索和轻蔑的模仿,以及克拉姆作品中吸引读者和粉丝的正式方面:他的交叉画、线条的表现力和其他设计元素。通过这种方式,本章对什么是抽象,什么是抽象的对立面,以及非表征、非叙事、非具体和非叙事手段如何在克拉姆的作品中发挥重要作用进行了反思。
In an interview published in The R. Crumb Handbook, Crumb notes his disinterest in abstraction in postwar art: “You lose me with post-war abstract expressionism. The “fine” art after World War II doesn’t do it for me.… I don’t get what it’s about. You’re supposed to express yourself, but you’re not supposed to say anything?” On the surface, Crumb’s claim makes sense, since his work is representational. Yet, building on Andrei Molotiu’s interest in defining “abstract comics” as a distinct variety of experimental comics, this chapter analyzes how abstraction functions in Crumb’s work, in a way that is distinct from abstract expressionism but that is abstract in other ways. In this chapter, Paul Fisher Davies focuses on Crumb’s deliberate explorations, and scornful pastiches, of abstraction and cubism in his comics and sketchbooks, as well as those formal aspects of Crumb’s work that attract readers and fans: his crosshatching work, the expressiveness of his line, and other elements of design. In so doing, the chapter offers a reflection on what it is to be abstract, what abstraction is opposed to, and how non-representational, non-diegetic, non-specific, and non-narrative devices play important roles in Crumb’s work.