定义虚拟世界可用性启发式

R. Muñoz-Soto, Virgínia Chalegre
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引用次数: 15

摘要

虚拟世界(VWs)是由计算机模拟的虚拟环境,由多个用户通过他们的化身访问。大众汽车构成了一个不断增长的协作游戏、学习和工作空间。大众汽车的可用性评估带来了新的挑战。有必要采用新的评价方法,或者至少以新颖的方式广泛使用传统的评价。本文描述了一套新的大众汽车应用程序可用性启发法的开发过程,包括通过两个案例研究对其进行早期验证。本文还提出了一个可用性检查表,用于应用vw启发式方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Defining Virtual Worlds Usability Heuristics
Virtual Worlds (VWs) are computer-simulated virtual environments accessed by multiple users through their avatars. VWs constitute a growing space for collaborative play, learning and work. Usability evaluation for VWs brings new challenges. There is a need for new evaluation methods or at least an extensive use of traditional evaluations in novel ways. The paper describes the development process of a new set of usability heuristics for VWs applications, including their early validation through two case studies. A usability checklist to use when applying VWs heuristics is also proposed.
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