{"title":"Vive跟踪对齐和校正变得容易","authors":"A. Peer, Peter Ullich, K. Ponto","doi":"10.1109/VR.2018.8446435","DOIUrl":null,"url":null,"abstract":"The alignment of virtual and real coordinate spaces is a general problem in virtual reality research, as misalignments may influence experiments that depend on correct representation or registration of objects in space. This work proposes an automated alignment and correction for the HTC Vive tracking system by using three Vive Trackers arranged to describe the desired axis of origin in the real space. The proposed technique should facilitate the alignment of real and virtual scenes, and automatic correction of a source of error in the Vive tracking system shown to cause misalignments on the order of tens of centimeters. An initial proof-of-concept simulation on recorded data demonstrates a significant reduction of error.","PeriodicalId":355048,"journal":{"name":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"17","resultStr":"{\"title\":\"Vive Tracking Alignment and Correction Made Easy\",\"authors\":\"A. Peer, Peter Ullich, K. Ponto\",\"doi\":\"10.1109/VR.2018.8446435\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The alignment of virtual and real coordinate spaces is a general problem in virtual reality research, as misalignments may influence experiments that depend on correct representation or registration of objects in space. This work proposes an automated alignment and correction for the HTC Vive tracking system by using three Vive Trackers arranged to describe the desired axis of origin in the real space. The proposed technique should facilitate the alignment of real and virtual scenes, and automatic correction of a source of error in the Vive tracking system shown to cause misalignments on the order of tens of centimeters. An initial proof-of-concept simulation on recorded data demonstrates a significant reduction of error.\",\"PeriodicalId\":355048,\"journal\":{\"name\":\"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)\",\"volume\":\"7 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-03-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"17\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VR.2018.8446435\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2018.8446435","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The alignment of virtual and real coordinate spaces is a general problem in virtual reality research, as misalignments may influence experiments that depend on correct representation or registration of objects in space. This work proposes an automated alignment and correction for the HTC Vive tracking system by using three Vive Trackers arranged to describe the desired axis of origin in the real space. The proposed technique should facilitate the alignment of real and virtual scenes, and automatic correction of a source of error in the Vive tracking system shown to cause misalignments on the order of tens of centimeters. An initial proof-of-concept simulation on recorded data demonstrates a significant reduction of error.