分布式系统中通信和移动的船舶模型

S. Chanson, G. Phillips
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引用次数: 1

摘要

本文研究了一种机制,该机制允许分布式程序通过在计算机之间移动代码段来减少其网络使用。移动代码的想法被发展成分布式计算的抽象模型,称为船舶模型,它有一个称为船舶的基本实体。船舶包含代码和数据,有点像可以迁移的对象。“船”这个词用来强调它的机动性。船舶模型使用移动性作为机器之间移动代码和数据的方式以及船舶间的通信机制。用C语言编写并在Unix下运行的原型实现是通过高速以太网或慢速拨号线路连接的测试机器构建的。在原型下实现和测试了一些示例应用程序。各种测量表明,船舶模型在高速和低速设置下都可以提供更高的性能。还讨论了有关船舶模型实施的各种问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Ship Model for communication and mobility in distributed systems
The paper investigates a mechanism that allows distributed programs to reduce their network usage by moving code segments between computers. The idea of moving code is developed into an abstract model of distributed computation called the Ship Model that has a basic entity called a ship. Ships contain code and data and are somewhat like objects that can migrate. The term 'ship' is used to emphasize its mobility. The Ship Model uses mobility both as a way of moving code and data between machines and as an inter-ship communication mechanism. A prototype implementation written in C and running under Unix is constructed with test machines connected either by a high speed Ethernet network or a slow speed dialup line. A few example applications are implemented and tested under the prototype. Various measurements show that the Ship Model can provide increased performance both in the high and lour speed settings. Various issues regarding the implementation of the Ship Model are also discussed.<>
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