虚拟现实中的风与暖:实现与评价

Felix Hülsmann, Julia Fröhlich, Nikita Mattar, I. Wachsmuth
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引用次数: 49

摘要

让虚拟世界更具沉浸感的一种可能性是尽可能多地处理人类的感官。本文介绍了一个在虚拟现实(VR)中创建风和温度模拟的系统。因此,描述了适用于三面洞的合适硬件和实现的软件模型。硬件和软件组件的技术评估证明了系统在VR应用中的可用性。一项试点用户研究强调了用户的接受度,并表明风和温暖刺激对感知存在的积极影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Wind and warmth in virtual reality: implementation and evaluation
One possibility to make virtual worlds more immersive is to address as many human senses as possible. This paper presents a system for creating wind and warmth simulations in Virtual Reality (VR). Therefore, suitable hardware and an implemented software model applied in a three-sided CAVE are described. Technical evaluations of the hardware and software components demonstrate the usability of the system in VR applications. A pilot user study underlines users' acceptance and indicates a positive influence of wind and warmth stimuli on perceived presence.
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