人机协作团队中奖惩的运用

C. Bartneck, Juliane Reichenbach, Julie Carpenter
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引用次数: 30

摘要

机器人,特别是机器人,在消费市场上变得越来越重要,它们被作为玩具或同伴销售,在工业中,它们越来越多地扮演同事的角色。各种机器人社区的开发人员对这些陪伴式工作机器人的设计问题存在分歧。虽然一些机器人开发者认为,由于更自然的互动,人们将更有效地与仿人机器人一起工作,但其他人认为有必要保持一个类似机器的界面,以避免分心。因此,人类与机器人协调和交互的能力,以及基于不同级别的类人机器人界面的人类感知和行动是非常有趣的。本文介绍了一项研究的初步结果,该研究调查了人们如何在合作游戏场景中使用表扬和惩罚。受试者与人类、电脑、拟人机器人和动物机器人一起玩游戏。他们可以对正确或错误的答案给予加分和减分作为表扬和惩罚。结果表明,表扬和惩罚对电脑和人类伴侣的使用方式是一样的。然而,机器人——本质上是带有化身的计算机——却受到了不同的对待。非常像机器的机器人被当作电脑和人类一样对待;拟人化/动物拟人化程度很高的机器人得到了更多的赞扬和更少的惩罚
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Use of Praise and Punishment in Human-Robot Collaborative Teams
Robots, specifically androids, become increasingly important in the consumer market where they are marketed as toys or companions, as well as in the industry, where they will increasingly often play the role of a co-worker. The developers in various robotics communities are divided about design issues in these companion-worker androids. While some robot developers believe people will work more effectively with humanoid robots in the role of companion or co-worker because of a more natural interaction, others think it's necessary to maintain a machine-like interface to avoid distractions. Consequently, the ability of humans to coordinate and interact with robots, and human perceptions and actions based on varying levels of humanlike robot interfaces are of great interest. This paper presents preliminary results from a study that investigated how people use praise and punishment in a collaborative game scenario. Subjects played a game together with humans, computers, and anthropomorphic and zoomorphic robots. They could give plus points and minus points as praise and punishment for correct or wrong partner answers. Results show that praise and punishment were used the same way for computer and human partners. Yet robots, which are essentially computers with an embodiment, were treated differently. Very machinelike robots were treated just like the computer and the human; robots very high on anthropomorphism/zoomorphism were praised more and punished less
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