基于蜂窝网络的单元间设备对设备通信的资源分配:一种博弈论方法

Jun Huang, Yanxiao Zhao, K. Sohraby
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引用次数: 27

摘要

设备到设备(D2D)通信被认为是一种有前途的技术,可以显著提高当前蜂窝基础设施的性能。然而,由于相互干扰,将资源分配给D2D链路对共存的D2D和蜂窝通信提出了巨大的挑战。虽然已有许多针对D2D底层蜂窝网络的资源分配解决方案被提出,但它们主要集中在蜂窝内场景,而没有触及蜂窝间设置。本文研究了基于蜂窝网络的D2D通信资源分配问题,其中D2D链路位于两个相邻小区的重叠区域。我们提出了关于资源分配问题的三个单元间D2D场景。为了解决这个问题,我们在这些场景下开发了一个重复的游戏模型。与现有工作不同,我们将通信基础设施,即基站(BSs)描述为竞争D2D需求资源分配配额的参与者,并将每个参与者的效用定义为使用无线电资源的蜂窝和D2D通信的回报。我们还提出了一种基于均衡推导的资源分配算法和协议。数值结果表明,该模型不仅显著提高了系统性能,包括求和速率和求和速率增益,而且揭示了小区间D2D场景下的资源配置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Resource allocation for intercell device-to-device communication underlaying cellular network: A game-theoretic approach
Device-to-Device (D2D) communication is envisioned as a promising technology to significantly improve the performance of current cellular infrastructures. Allocating resources to the D2D link, however, raises an enormous challenge to the co-existing D2D and cellular communications due to mutual interference. While there have been many resource allocation solutions proposed for D2D underlaying cellular network, they have primarily focused on the intracell scenario while leaving the intercell settings untouched. In this paper, we investigate the resource allocation problem for intercell D2D communications underlaying cellular networks, where D2D link is located in the overlapping area of two neighboring cells. We present three inter-cell D2D scenarios regarding the resource allocation problem. To address this problem, we develop a repeated game model under these scenarios. Distinct from existing works, we characterize the communication infrastructure, namely Base Stations (BSs), as players competing resource allocation quota for D2D demand, and define the utility of each player as the payoff from both cellular and D2D communications using radio resources. We also propose a resource allocation algorithm and protocol based on the equilibrium derivations. Numerical results indicate that the developed model not only significantly enhances the system performance including sum rate and sum rate gain, but also sheds lights on resource configurations for intercell D2D scenarios.
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