环境感知光源

Oliver Wang, M. Fuchs, Christian Fuchs, H. Lensch, James Davis, H. Seidel
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引用次数: 23

摘要

我们提出了一种将虚拟增强的视觉优势与现实世界的直观交互相结合的技术。我们通过引入上下文感知光源的概念来实现这一目标。该光源基于场景上下文实时提供照明。这使我们能够在用户操纵对象时将功能增强就地投影到对象上。一个单独的代理光源可以用来实现可自由编程的遮阳响应,用于交互式场景分析。我们创建了一个原型硬件设置,并实现了几个应用程序来演示该方法,例如锐化光,边缘高亮光,积累光和具有可编程非线性阴影响应的光。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A context-aware light source
We present a technique that combines the visual benefits of virtual enhancement with the intuitive interaction of the real world. We accomplish this by introducing the concept of a context-aware light source. This light source provides illumination based on scene context in real-time. This allows us to project feature enhancement in-place onto an object while it is being manipulated by the user. A separate proxy light source can be employed to enable freely programmable shading responses for interactive scene analysis. We created a prototype hardware setup and have implemented several applications that demonstrate the approach, such as a sharpening light, an edge highlighting light, an accumulation light, and a light with a programmable, nonlinear shading response.
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