走向分布式现实:xR的多视频方法

Á. Villegas, P. Pérez, E. González-Sosa
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引用次数: 10

摘要

在这篇文章中,我们定义了分布式现实的概念,这是一种新的沉浸式媒体形式,基于捕获的现实(例如远程和本地)的组合,因此非常关注视频。虽然虚拟现实完全用模拟代替了真实的环境,而混合现实的所有现有变体只是为我们的视野提供了额外的合成元素,但我们的建议是实时捕获和分割不同的场景(其中一个是本地的),并动态地合并结果元素,在用户的感官面前创造一个全新的现实。我们将此概念与该领域的现有技术进行比较,并描述其适合的分类。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards a distributed reality: a multi-video approach to xR
In this article we define the concept of Distributed Reality, a new form of immersive media based on the combination of captured realities (e.g a remote and a local one), hence with a strong focus on video. While Virtual Reality fully substitutes the real surrounding with a simulation and all existing variations of Mixed Reality just provide additional synthetic elements into our visual field, our proposal is to capture and segment different scenes (one of them being the local one) in real time and merge the resulting elements dynamically, to create a completely new reality in front of the user senses. We compare this concept with prior art in the field and describe a taxonomy in which it fits.
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