{"title":"用基因表达编程生成植物","authors":"Johannes Venter, A. Hardy","doi":"10.1145/1294685.1294712","DOIUrl":null,"url":null,"abstract":"The simulated evolution of botanical trees and other plants is explored in this paper. We present a model to simplify the creation of plants by following the genotype/phenotype approach of Gene Expression Programming to generate L-Systems. Our model describes a specific organism (a plant) with a genotype that can be expressed as an L-System. This L-System, and subsequently it's interpreted graphical image, forms the phenotype, and is used to assess the fitness of the organism. The human eye is used as a fitness function, and a user assigns fitness ratings to the organisms in a population based on the aesthetic value of the images. The user is able to create a plant without knowledge of the underlying algorithms or specific botanical knowledge.","PeriodicalId":325699,"journal":{"name":"International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa","volume":"239 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-10-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Generating plants with gene expression programming\",\"authors\":\"Johannes Venter, A. Hardy\",\"doi\":\"10.1145/1294685.1294712\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The simulated evolution of botanical trees and other plants is explored in this paper. We present a model to simplify the creation of plants by following the genotype/phenotype approach of Gene Expression Programming to generate L-Systems. Our model describes a specific organism (a plant) with a genotype that can be expressed as an L-System. This L-System, and subsequently it's interpreted graphical image, forms the phenotype, and is used to assess the fitness of the organism. The human eye is used as a fitness function, and a user assigns fitness ratings to the organisms in a population based on the aesthetic value of the images. The user is able to create a plant without knowledge of the underlying algorithms or specific botanical knowledge.\",\"PeriodicalId\":325699,\"journal\":{\"name\":\"International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa\",\"volume\":\"239 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-10-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1294685.1294712\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1294685.1294712","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Generating plants with gene expression programming
The simulated evolution of botanical trees and other plants is explored in this paper. We present a model to simplify the creation of plants by following the genotype/phenotype approach of Gene Expression Programming to generate L-Systems. Our model describes a specific organism (a plant) with a genotype that can be expressed as an L-System. This L-System, and subsequently it's interpreted graphical image, forms the phenotype, and is used to assess the fitness of the organism. The human eye is used as a fitness function, and a user assigns fitness ratings to the organisms in a population based on the aesthetic value of the images. The user is able to create a plant without knowledge of the underlying algorithms or specific botanical knowledge.