Gaeilge Gaming:评估游戏如何帮助儿童学习爱尔兰语

G. Dalton, A. Devitt
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引用次数: 7

摘要

在2011年的人口普查中,几乎三分之一的爱尔兰青少年声称不会说爱尔兰中央统计局2012年的语言,尽管学校每天都教这种语言。爱尔兰语在学校面临的挑战是复杂和多方面的。本文报道的研究试图通过采用一种新颖的方法,通过在线侦探游戏向小学生教授爱尔兰语,来解决其中的一些挑战。本文详细介绍了一组10岁儿童(n = 17)如何报告他们的游戏体验,并将其与所建议的语言学习启示进行比较。总的来说,孩子们的反应非常积极,并确定了与游戏相关的重要激励因素,如奖励、积极的团队互动、挑战和主动学习。他们的反馈表明,这种游戏技术的使用有可能通过创建一个语言社区来支持儿童的语言学习,在这个社区中,用户被激励以一种有意义的方式使用爱尔兰语。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Gaeilge Gaming: Assessing how games can help children to learn Irish
In the 2011 census almost one in three Irish teenagers claimed to be unable to speak Irish Central Statistics Office, Ireland, 2012, despite the language being taught daily in school. The challenges facing the Irish language in schools are complex and multifaceted. The research reported here attempts to address some of these challenges by adopting a novel approach to teaching Irish to primary school children using an online detective game. This paper details how a group of 10 year old children n = 17 report their experience of the game, and how this compares to its proposed affordances for language learning. Overall, the children responded very positively, and identified significant motivational factors associated with the game, such as rewards, positive team interactions, challenge and active learning. Their feedback demonstrates that this use of gaming technology has the potential to support children's language learning through creating a language community where users are motivated to use Irish in a meaningful way.
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