跨媒体体验模糊了现实世界与虚拟世界之间的界限

Patrícia Gouveia
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引用次数: 3

摘要

本章采用基于艺术和设计的研究方法来探索当代跨媒体艺术和设计实践中的新兴可能性。专注于参与性和表演性事件发展的叙事和小说创作,强调观众或社区参与,并传达来自现代主义和后现代主义运动的灵感,它揭示了参与性设计在城市合作游戏和游戏的连接和智能体验中的作用。利用传感器和数据跟踪设备的手机游戏和游戏技术使我们沉浸在持久和无处不在的生活游戏中,模糊了现实世界和虚拟世界之间的界限。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Transmedia Experiences That Blur the Boundaries Between the Real and the Fictional World
This chapter uses an arts- and design-based research methodology to explore emergent possibilities in contemporary transmedia arts and design practices. Focusing in narrative and fiction creation for the development of participatory and performative events with emphasis in audience or community engagement and conveying inspiration from modernist and postmodernist movements, it reveals the role of participation design in connected and smart experiences for urban cooperative gaming and play. Mobile gaming and play technologies taking advantage of sensors and data tracking devices immerse us in a persistent and pervasive game of life which blur the boundaries between the real and the fictional world.
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