模拟一个真实的三维生理舌头,用于视觉语音合成

Chen Jiang, Changwei Luo, Jun Yu, Rui Li, Zengfu Wang
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引用次数: 5

摘要

我们建立了一个三维解剖学和生物力学精确的生理舌头模型,用于视觉语音合成。在解剖建模部分,舌头及其肌肉是根据准确的医学数据构建的。由于肌肉的复杂性,提出了一种交互式肌肉标记方法来指定肌肉的几何形状和纤维排列。在生物力学建模部分,采用非线性、准不可压缩、超弹性本构模型来描述舌组织。舌肌还被赋予了各向异性的本构模型,反映了肌纤维的主动和被动力学行为。采用有限元法对舌部的动态变形进行了模拟。给出了特定肌肉激活下舌部运动的模拟结果,并用实验数据进行了验证。这种舌头模型可以应用于许多领域,如媒体、艺术、教育、娱乐。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Modeling a realistic 3D physiological tongue for visual speech synthesis
We built a 3D anatomically and biomechanically accurate physiological tongue model for use in visual speech synthesis. For the anatomical modeling part, the tongue and its muscles are constructed based on accurate medical data. Due to their complexity, muscles geometry and fiber arrangement are specified by a proposed interactive muscle marking method. For the biomechanical modeling part, a nonlinear, quasi-incompressible, hyperelastic constitutive model is applied for describing the tongue tissues. Particularly, tongue muscles are additionally endowed with an anisotropic constitutive model, which reflects the active and passive mechanical behavior of muscle fibers. The dynamic deformation of tongue is simulated based on finite element method (FEM). Simulation results of tongue movements subjected to certain muscle activations are presented and validated with experimental data. This tongue model can be applied in many areas, like media art, education, entertainment.
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