基于熵改进hmm的三维动态手势识别

Junhong Wu, Jun Cheng, Wei Feng
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引用次数: 6

摘要

手势识别是当前人机交互领域的研究热点。HCI发展非常迅速,也不断给我们带来惊喜。本文提出了一种基于熵的改进hmm的三维手势识别方法。在我们的方法中,识别一个手势有两个步骤:1。通过提取骨架点来检测人体关键节点。然后利用低通滤波器平滑轨迹。2. 我们使用改进的隐马尔可夫模型(hmm)算法,该算法有一个虚拟的开始节点和一个虚拟的结束节点,另一个层用于手势识别。为了决定什么时候开始有意义的手势,什么时候结束无意义的手势,我们使用熵来扩大搜索空间,以避免过度拟合和局部最小。实验结果验证了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
3D dynamic gesture recognition based on improved HMMs with entropy
Nowadays gesture recognition is a hot topic in the field of human-computer interaction (HCI). HCI develop very fast, and also brings surprise to us constantly. In this paper, we propose a novel approach based on improved HMMs with entropy to recognize the 3D gesture. In our method, there are two steps to recognize a gesture: 1. detect the key nodes of body with extracting the skeleton point. A low-pass filter is utilized to smooth trajectory later. 2. We use improved Hidden Markov Models (HMMs) algorithm which has a virtual start node and a virtual end node with another layer for gesture recognition. In order to decide when to start meaning gesture and when to end non-meaning gesture, we use entropy which can enlarge the searching space to avoid over-fitting and local minimum. Experimental results will demonstrate the performance of proposed approach.
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