社区游戏开发工具包

Amelia Roth, Daniel Lichtman
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引用次数: 1

摘要

社区游戏开发工具包是一套工具,在Unity游戏引擎中为学生,艺术家,研究人员和社区成员提供可访问,直观的工作流程,以创建他们自己的视觉丰富,交互式3D故事和沉浸式环境。该工具包旨在支持不同社区通过互动,视觉叙事,利用社区成员自己的视觉资产(如照片,草图和绘画)来表现自己的传统,仪式和遗产,而无需使用编码或其他专业游戏设计技能。项目可以为桌面,移动和VR应用程序构建。本文描述了该工具包的背景、实现和计划的未来开发,以及使用它的上下文。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Community Game Development Toolkit
The Community Game Development Toolkit is a set of tools that provide an accessible, intuitive work-flow within the Unity game engine for students, artists, researchers and community members to create their own visually rich, interactive 3D stories and immersive environments. The toolkit is designed to support diverse communities to represent their own traditions, rituals and heritages through interactive, visual storytelling, drawing on community members’ own visual assets such as photos, sketches and paintings, without requiring the use of coding or other specialized game-design skills. Projects can be built for desktop, mobile and VR applications. This paper describes the background, implementation and planned future developments of the toolkit, as well the contexts in which it has been used.
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