基于物体物理特征的混合现实场景材料识别

Kenzaburo Miyawaki, Soichi Okabe
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引用次数: 0

摘要

混合现实(MR)是一种将虚拟物体呈现在现实世界中的技术。MR不同于增强现实(AR)和虚拟现实(VR)。例如,在MR场景中,用户可以将虚拟计算机图形(CG)对象放在真实世界的桌子上。虚拟对象可以与真实桌面进行物理交互,用户可以从各个方向看到虚拟对象。然而,MR只使用真实世界物体的位置和形状信息。因此,我们提出了一种新的基于深度神经网络的材料识别的MR场景生成器,该生成器考虑了现实世界物体的摩擦、排斥等物理特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Material Recognition for Mixed Reality Scene including Objects' Physical Characteristics
Mixed Reality (MR) is a technique to represent scenes which make virtual objects exist in the real world. MR is different from Augmented Reality (AR) and Virtual Reality (VR). For example, in MR scenes, a user can put a virtual Computer Graphics (CG) object on a desk of the real world. The virtual object can interact with the real desk physically, and the user can see the virtual object from every direction. However, MR only uses position and shape information of real world objects. Therefore, we present a new MR scene generator considering real world objects’ physical characteristics such as friction, repulsion and so on, by using material recognition based on a deep neural network.
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