D2D网络的动态频谱接入:超图游戏方法

Xucheng Zhu, Xin Liu, Yuhua Xu, Yuli Zhang, Lang Ruan, Yang Yang
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引用次数: 5

摘要

本文研究了动态D2D网络中基于超图博弈解的频谱接入问题。传统的基于二值图的干扰模型不能描述D2D网络中常见的累积干扰关系。因此,我们使用超图模型来描述低功率和密集分布的D2D对之间的复杂干涉。考虑到D2D通信的动态特性,每个D2D对可能经常在活动状态和静默状态之间变化。因此,网络拓扑会根据活动D2D对的组合动态变化。为了降低成本和频繁更新接入策略带来的延迟,我们以优化网络长期性能预期为目标进行频谱接入分配。我们将频谱接入问题表述为局部拥塞博弈,以最小化MAC层干扰水平的期望,从而优化网络性能。然后,利用分布式学习算法搜索博弈的纯策略纳什均衡。仿真结果验证了超图博弈解的优越性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Dynamic spectrum access for D2D networks: A hypergraph game approach
In this paper the spectrum access problem in dynamic D2D networks is researched based on the hypergraph game solution. The traditional binary graph based interference model cannot describe the cumulative interference relations, which are common in D2D networks. Therefore, we use the hypergraph model to depict the complex interference among the low powered and densely located D2D pairs. Consider the dynamic nature of the D2D communication, each D2D pair may frequently change between the active and silent state. Therefore, the network topology changes dynamically according to the combination of active D2D pairs. In order to reduce the cost and the delay caused by frequently updating access policies, we make the allocation of spectrum access aiming at optimizing the expectation of long-term network performance. We formulate the spectrum access problem as a local congestion game to minimize the expectation of the MAC layer interference level, which can consequently optimize the network performance. Afterwards, a distributed learning algorithm was used to search the pure strategy Nash equilibrium of the game. The simulation results validate the superiority of the hypergraph game solution.
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