Chengyu Jin, Mohd Anuaruddin Bin Ahmadon, S. Yamaguchi
{"title":"基于Steam用户特征的异常玩家识别方法及其游戏障碍风险分析","authors":"Chengyu Jin, Mohd Anuaruddin Bin Ahmadon, S. Yamaguchi","doi":"10.1109/ICIET56899.2023.10111303","DOIUrl":null,"url":null,"abstract":"In this paper, we proposed a rating index to determine the game-disorder risk of a game based on game attributes and player attributes. We collected 24,950 active user profile data for 20 games from a popular game platform called Steam. Using an unsupervised machine learning clustering approach -DBSCAN and game-disorder prevalence index as its threshold, we found that the game-disorder risk is not concerned with their popularity. However, it has more relation to game features such as \"Open World\", \"Action\" and \"Multiplayer\".","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"128 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Method of Distinguishing Abnormal Player Based on Steam User Profile for Game Disorder Risk Analysis\",\"authors\":\"Chengyu Jin, Mohd Anuaruddin Bin Ahmadon, S. Yamaguchi\",\"doi\":\"10.1109/ICIET56899.2023.10111303\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we proposed a rating index to determine the game-disorder risk of a game based on game attributes and player attributes. We collected 24,950 active user profile data for 20 games from a popular game platform called Steam. Using an unsupervised machine learning clustering approach -DBSCAN and game-disorder prevalence index as its threshold, we found that the game-disorder risk is not concerned with their popularity. However, it has more relation to game features such as \\\"Open World\\\", \\\"Action\\\" and \\\"Multiplayer\\\".\",\"PeriodicalId\":332586,\"journal\":{\"name\":\"2023 11th International Conference on Information and Education Technology (ICIET)\",\"volume\":\"128 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-03-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2023 11th International Conference on Information and Education Technology (ICIET)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICIET56899.2023.10111303\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 11th International Conference on Information and Education Technology (ICIET)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIET56899.2023.10111303","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Method of Distinguishing Abnormal Player Based on Steam User Profile for Game Disorder Risk Analysis
In this paper, we proposed a rating index to determine the game-disorder risk of a game based on game attributes and player attributes. We collected 24,950 active user profile data for 20 games from a popular game platform called Steam. Using an unsupervised machine learning clustering approach -DBSCAN and game-disorder prevalence index as its threshold, we found that the game-disorder risk is not concerned with their popularity. However, it has more relation to game features such as "Open World", "Action" and "Multiplayer".