{"title":"使用MAS方法对交互式ITS建模:从设计到教学评估","authors":"L. Giraffa, M. Mora, R. Viccari","doi":"10.1109/ICCIMA.1999.798520","DOIUrl":null,"url":null,"abstract":"This paper shows how a multi-agent systems (MAS) approach may be used to build an interactive intelligent tutoring system (ITS) designed as a game. We model the ITS as a society of both reactive and cognitive agents that interact through a graphical interface. We present an experiment carried out in a school in order to test our hypothesis about the architecture's pedagogical potential, and we present the results obtained.","PeriodicalId":110736,"journal":{"name":"Proceedings Third International Conference on Computational Intelligence and Multimedia Applications. ICCIMA'99 (Cat. No.PR00300)","volume":"4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"22","resultStr":"{\"title\":\"Modelling an interactive ITS using a MAS approach: from design to pedagogical evaluation\",\"authors\":\"L. Giraffa, M. Mora, R. Viccari\",\"doi\":\"10.1109/ICCIMA.1999.798520\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper shows how a multi-agent systems (MAS) approach may be used to build an interactive intelligent tutoring system (ITS) designed as a game. We model the ITS as a society of both reactive and cognitive agents that interact through a graphical interface. We present an experiment carried out in a school in order to test our hypothesis about the architecture's pedagogical potential, and we present the results obtained.\",\"PeriodicalId\":110736,\"journal\":{\"name\":\"Proceedings Third International Conference on Computational Intelligence and Multimedia Applications. ICCIMA'99 (Cat. No.PR00300)\",\"volume\":\"4 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1999-09-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"22\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Third International Conference on Computational Intelligence and Multimedia Applications. ICCIMA'99 (Cat. No.PR00300)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCIMA.1999.798520\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Third International Conference on Computational Intelligence and Multimedia Applications. ICCIMA'99 (Cat. No.PR00300)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCIMA.1999.798520","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Modelling an interactive ITS using a MAS approach: from design to pedagogical evaluation
This paper shows how a multi-agent systems (MAS) approach may be used to build an interactive intelligent tutoring system (ITS) designed as a game. We model the ITS as a society of both reactive and cognitive agents that interact through a graphical interface. We present an experiment carried out in a school in order to test our hypothesis about the architecture's pedagogical potential, and we present the results obtained.