通过周边视觉效果减少VR眩晕

Helmut Buhler, Sebastian Misztal, Jonas Schild
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引用次数: 37

摘要

本文提出并评估了两种可应用于虚拟现实(VR)应用的新型视觉效果,以减少头戴式显示器(HMD)的VR病。与其他追求相同目标的技术不同,我们的方法允许用户在虚拟环境中连续移动,而不会减少感知视野(FOV)。一项有18名用户参与的设计内研究比较了两种影响和基线之间报告的疾病。结果表明,这两种新效应的疾病发生率较低;然而,这种差异在所有用户中并不具有统计学意义,重复了先前研究中发现的个体反应的巨大差异。综上所述,减少周边视觉中的光流是一种很有前途的方法。未来的潜力在于调整视觉效果参数,以最大限度地影响大型用户群体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Reducing VR Sickness Through Peripheral Visual Effects
This paper proposes and evaluates two novel visual effects that can be applied to Virtual Reality (VR) applications to reduce VR sickness with head-mounted displays (HMD). Unlike other techniques that pursue the same goal, our approach allows a user to move continuously through a virtual environment without reducing the perceived field of view (FOV). A within-design study with 18 users compares reported sickness between the two effects and baseline. The results show lower means of sickness in the two novel effects; however, the difference is not statistically significant across all users, replicating large variety in individual reactions found in previous studies. In summary, reducing optical flow in peripheral vision is a promising approach. Future potential lies in adjusting visual effect parameters to maximize impact for large user groups.
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