在光学透明增强现实中调查用户的颜色感知:环境光对界面颜色的影响

Yuan Cao, Xiaozhou Zhou
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引用次数: 0

摘要

在光学透明增强现实(AR)中,用户感知的光来自现实世界和AR设备的混合光,因此AR界面元素会受到现实世界光的影响,从而可能导致虚拟图形的颜色失真。本文主要研究用户对AR界面颜色的感知以及环境光对AR图形颜色的影响。我们进行了一项用户行为研究,招募了18名参与者,通过微软HoloLens在三种环境照明下观察八种AR颜色。参与者需要完成配色任务,将AR感知到的颜色与iPad上呈现的调色板进行匹配。我们的分析表明,红色和黄色在AR中相对稳定,参与者在这两种颜色区域的感知差异很小;此外,我们还发现,环境光强度只影响少数颜色,如蓝色和紫色,但对大多数颜色的影响很小。本研究可为AR界面颜色编码的设计提供参考。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Investigating Users’ Color Perception in Optical See-through Augmented Reality: The Effect of Ambient Light on Interface Color
The light perceived by users in optical see-through augmented reality (AR) comes from the mixed light of the real-world and AR devices, so the AR interface elements will be affected by the real-world light, which may lead to the color distortion of virtual graphics. This paper focuses on the user's perception of AR interface color and the influence of ambient light on AR graphics color. We conducted a user behavior study and recruited 18 participants to observe eight AR colors under three ambient illuminations through Microsoft HoloLens. Participants need to complete the color matching task, and match the color perceived in AR with the palette rendered on iPad. Our analysis shows that red and yellow are relatively stable in AR, and the perception difference between participants in these two-color regions is small; In addition, we also found that the ambient light intensity only affects a few colors, such as blue and purple, but has little effect on most colors. This study can provide a reference for the design of AR interface color coding.
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