演示idAnimate:用于素描和快速操作动画的多点触摸系统

J. Quevedo-Fernández, J. Martens
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引用次数: 8

摘要

这个演示展示了idAnimate,一个用于绘制动画的多点触摸应用程序。由于多点触控界面提供的功能,idAnimate产生了一种新颖,直观和易于使用的动画技术,名为转换实例,允许用户在最短的时间内创作动画。这是通过通过普遍接受的多点触摸手势(平移,捏和旋转)来转换对象,同时系统记录和时间戳随着时间的变化。构建复杂的动画是通过增量构建转换序列来实现的。此外,对象可能具有多种可视状态,这些状态可以随时间动态更改,并与转换相结合。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Demonstrating idAnimate: a multi-touch system for sketching and rapidly manipulating animations
This demonstration presents idAnimate, a multi-touch application for sketching animations. Thanks to the affordances provided by multitouch interfaces, idAnimate yields a novel, intuitive and easy to use animation technique named transformation-by-example, that allows users to author animations in minimal time. This is achieved by transforming objects through commonly accepted multi-touch gestures (pan, pinch and rotation) while the system records and time-stamps the changes over time. Building complex animations is achieved through incrementally building sequences of transformations. In addition, objects may have multiple visual states that can be changed dynamically over time and combined with the transformations.
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