自适应深度图辅助3D视频抠图

Wenxiu Sun, O. Au, Lingfeng Xu, Zhiding Yu
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引用次数: 8

摘要

深度图在三维研究领域得到了广泛的应用和应用。将深度图与消光技术相结合,有助于原始的基于消光和深度图像的3D渲染。本文提出了一种基于简洁积分的自适应深度图辅助抠图方法,并应用该方法获得了较好的抠图效果。该方法首先推导出无拉格朗日乘子的封闭解,降低了计算复杂度,提高了抠图精度。在Levin等人封闭形式抠图的基础上,引入深度图方差函数自适应平滑准则,实现了改进的alpha抠图。最后,抠图系统能够通过深度信息自动生成地图。仿真结果表明,所提出的方法能够有效地生成具有大致用户指定涂鸦的alpha哑光或自动生成的trimap。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Adaptive depth map assisted matting in 3D video
Depth map is widely adopted and available in the 3D research area. Combining the depth map with the matting techniques is helpful to the original matte and depth image based rendering in 3D. Herein, in this paper, a novel adaptive depth map assisted matting approach with concise integration is presented and applied to achieve favorable matting results. In this approach, the Lagrange-multiplier-free closed form solution is firstly derived to reduce the computation complexity and to increase matting accuracy. Based on the work of Levin et al. on closed form matting, an improved alpha matte is then achieved by introducing an adaptive smoothness criterion which is the function of depth map variance. Finally, the matting system is capable of working in a full automatical way by generating the trimap from the depth information. Simulation results demonstrate that the proposed method is able to efficiently generate an alpha matte with an roughly user specified scribbles or an automatically generated trimap.
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