第二代用户界面设计环境:模型和运行时体系结构

Noi Sukaviriya, J. Foley, T. Griffith
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引用次数: 157

摘要

在用户界面设计过程中存在一些障碍,使开发人员无法设计出好的用户界面。其中一个问题是缺乏应用程序模型来保持设计人员对应用程序的了解。另一个问题是必须处理大量的用户界面编程,以实现所需的界面,并在界面上为用户提供正确的帮助信息。在本文中,我们讨论了一个应用程序模型,该模型将应用程序的信息捕获到所需接口的规范中。然后,应用程序模型用于在运行时控制对话,并可由帮助组件用于自动生成动画和文本帮助。应用程序模型中的规范更改将自动导致接口中的行为更改。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A second generation user interface design environment: the model and the runtime architecture
Several obstacles exist in the user interface design process which distract a developer from designing a good user interface. One of the problems is the lack of an application model to keep the designer in perspective with the application. The other problem is having to deal with massive user interface programming to achieve a desired interface and to provide users with correct help information on the interface. In this paper, we discuss an application model which captures information about the application to specifications of a desired interface. The application model is then used to control the dialogues at runtime and can be used by a help component to automatically generate animated and textual help. Specification changes in the application model will automatically result in behavioral changes in the interface.
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