动态投影映射中的杂散光补偿

C. Siegl, Matteo Colaianni, M. Stamminger, F. Bauer
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引用次数: 3

摘要

基于投影的混合现实是一种有效的工具,可以在现实世界的物体上创建沉浸式可视化。这被广泛应用于艺术装置、教育、舞台表演和广告等领域。在这项工作中,我们通过实时处理各种物理杂散光效应:互反射、投影机黑电平和环境光,增强了动态投影映射的多投影机系统。我们展示了如何在运行时有效地模拟和解释所有这些效果,从而显著改善投影映射结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Stray-light compensation in dynamic projection mapping
Projection based mixed-reality is an effective tool to create immersive visualizations on real-world objects. This is used in a wide range of applications like art-installations, education, stage shows and advertising. In this work, we enhance a multi-projector system for dynamic projection mapping, by handling various physical stray-light effects: interreflection, projector black-level and environment light in real-time for dynamic scenes. We show how all these effects can be efficiently simulated and accounted for at run time, resulting in significantly improved projection mapping results.
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