{"title":"实时多媒体流的全局时间同步","authors":"Moon-hae Kim, E. Jo, Doohyun Kim","doi":"10.1109/WORDS.2003.1267496","DOIUrl":null,"url":null,"abstract":"The goal of distributed multimedia applications is to provide reliable high-quality multimedia services to users on a network. Typical distributed multimedia applications use multimedia streaming that continuously processes and transports time-based media such as audio and video on a network. Inter-media synchronization and intra-media synchronization should be supported to facilitate high-quality reliable multimedia services. In this paper, we present an approach to develop distributed multimedia applications by using a real-time multimedia object model named MMStream TMO and a synchronization scheme for real-time streaming based on MMStream TMO and global time.","PeriodicalId":350761,"journal":{"name":"2003 The Ninth IEEE International Workshop on Object-Oriented Real-Time Dependable Systems","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2003-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Global Time-Based Synchronization of Real-Time Multimedia Streaming\",\"authors\":\"Moon-hae Kim, E. Jo, Doohyun Kim\",\"doi\":\"10.1109/WORDS.2003.1267496\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The goal of distributed multimedia applications is to provide reliable high-quality multimedia services to users on a network. Typical distributed multimedia applications use multimedia streaming that continuously processes and transports time-based media such as audio and video on a network. Inter-media synchronization and intra-media synchronization should be supported to facilitate high-quality reliable multimedia services. In this paper, we present an approach to develop distributed multimedia applications by using a real-time multimedia object model named MMStream TMO and a synchronization scheme for real-time streaming based on MMStream TMO and global time.\",\"PeriodicalId\":350761,\"journal\":{\"name\":\"2003 The Ninth IEEE International Workshop on Object-Oriented Real-Time Dependable Systems\",\"volume\":\"38 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2003-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2003 The Ninth IEEE International Workshop on Object-Oriented Real-Time Dependable Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/WORDS.2003.1267496\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2003 The Ninth IEEE International Workshop on Object-Oriented Real-Time Dependable Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WORDS.2003.1267496","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Global Time-Based Synchronization of Real-Time Multimedia Streaming
The goal of distributed multimedia applications is to provide reliable high-quality multimedia services to users on a network. Typical distributed multimedia applications use multimedia streaming that continuously processes and transports time-based media such as audio and video on a network. Inter-media synchronization and intra-media synchronization should be supported to facilitate high-quality reliable multimedia services. In this paper, we present an approach to develop distributed multimedia applications by using a real-time multimedia object model named MMStream TMO and a synchronization scheme for real-time streaming based on MMStream TMO and global time.