高保真被动触觉反馈在虚拟现实训练中的性能优势

Anton Franzluebbers, K. Johnsen
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引用次数: 33

摘要

这项工作调查了一个追踪的、真实的高尔夫球杆,在虚拟现实中用于高保真被动触觉反馈,相对于使用追踪控制器进行高尔夫推杆任务,它是如何影响性能的。在这项工作中评估的主要假设是,整体精度将通过挥动真实球杆的各种惯性优势以及将推杆放在地板上的额外对准和舒适优势来提高。我们还期望更高的用户对该技术的偏好以及与实际环境中放置性能的相关性。为了评估这些潜在的优势,我们对20名当地居民进行了一项交叉设计的用户研究。结果证实了性能优势,以及对跟踪高尔夫球杆的偏好,但我们无法证实与现实世界的推杆之间的相关性。未来的工作将探讨加强这方面的方法,同时评估研究结果带来的新的研究机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Performance Benefits of High-Fidelity Passive Haptic Feedback in Virtual Reality Training
This work investigated how a tracked, real golf club, used for high-fidelity passive haptic feedback in virtual reality, affected performance relative to using tracked controllers for a golf putting task. The primary hypothesis evaluated in this work was that overall accuracy would be improved through various inertial advantages in swinging a real club as well as additional alignment and comfort advantages from placing the putter on the floor. We also expected higher user preference for the technique and correlation with putting performance in the real environment. To evaluate these prospective advantages, a user study with a cross-over design was conducted with 20 participants from the local population. Results confirmed performance advantages as well as preference for the tracked golf club over the controller, but we were not able to confirm a correlation with real-world putting. Future work will investigate means to strengthen this aspect, while evaluating new research opportunities presented by study findings.
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