{"title":"在超立方体上实现光线追踪","authors":"D. Orcutt","doi":"10.1145/63047.63074","DOIUrl":null,"url":null,"abstract":"This preliminary report presents one implementation of a ray tracing system. The ray tracing system was divided and distributed onto the hypercube based on the data to be processed. The implementation which includes a dynamic load balancing scheme will be shown to be very efficient for large scenes.","PeriodicalId":299435,"journal":{"name":"Conference on Hypercube Concurrent Computers and Applications","volume":"171 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1989-01-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"Implementation of Ray tracing on the hypercube\",\"authors\":\"D. Orcutt\",\"doi\":\"10.1145/63047.63074\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This preliminary report presents one implementation of a ray tracing system. The ray tracing system was divided and distributed onto the hypercube based on the data to be processed. The implementation which includes a dynamic load balancing scheme will be shown to be very efficient for large scenes.\",\"PeriodicalId\":299435,\"journal\":{\"name\":\"Conference on Hypercube Concurrent Computers and Applications\",\"volume\":\"171 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1989-01-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Conference on Hypercube Concurrent Computers and Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/63047.63074\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Conference on Hypercube Concurrent Computers and Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/63047.63074","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This preliminary report presents one implementation of a ray tracing system. The ray tracing system was divided and distributed onto the hypercube based on the data to be processed. The implementation which includes a dynamic load balancing scheme will be shown to be very efficient for large scenes.