相交可变形固体的快速接触测定

Óscar Civit Flores, A. Susín
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引用次数: 3

摘要

我们提出了一种具有详细表面几何形状的可变形固体相交的快速接触确定方案。给定高分辨率的封闭表面网格,在预处理中自动构建粗嵌入四面体和表面的分区表示。在模拟过程中,接触确定算法使用内存高效的质心边界体层次结构找到所有相交的变形三角形对,将它们连接到可能不相交的相交曲线中,并在精确的相交表面上执行拓扑洪水过程,以发现最小的接触点集。基于表面法线的连续定义,为每个接触体积计算唯一的接触法线,并用于找到适合接触处理的接触点对应。该算法具有很强的输出敏感性,并且我们展示了在60帧/秒的速度下对具有100K个三角形的物体进行浅相交接触的鲁棒接触确定。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Fast contact determination for intersecting deformable solids
We present a fast contact determination scheme for intersecting deformable solids with detailed surface geometry. Given a high resolution closed surface mesh we automatically build a coarse embedding tetrahedralization and a partitioned representation of the surface in a preprocess. During simulation, the contact determination algorithm finds all intersecting pairs of deformed triangles using a memory-efficient barycentric bounding volume hierarchy, connects them into potentially disjoint intersection curves and performs a topological flood process on the exact intersection surfaces to discover a minimal set of contact points. A unique contact normal is computed for each contact volume, based on a continuous definition of surface normals, and used to find contact point correspondences suitable for contact treatment. The algorithm is strongly output-sensitive and we demonstrate robust contact determination at 60 frames per second for a pair of objects with 100K triangles in shallow intersecting contact.
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