基于生成对抗网络的鲁棒性优化方法

N. Feldkamp, Soeren Bergmann, Florian Conrad, S. Strassburger
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引用次数: 1

摘要

鲁棒性评估是基于仿真分析的一个重要目标,特别是在生产和物流系统中。鲁棒性指的是设置系统的可控因素,使不可控因素(噪声)的方差对给定输出的影响最小。本文提出了一种基于深度生成模型的鲁棒性优化方法,这是一种特殊的深度学习方法。我们提出了一种由两个生成对抗网络(GANs)组成的方法,用于在竞争性回合制博弈中为决策因素和噪声因素生成优化的实验计划。通过实例对该方法进行了验证,并与田口法、响应面法等传统鲁棒性分析方法进行了比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Method Using Generative Adversarial Networks for Robustness Optimization
The evaluation of robustness is an important goal within simulation-based analysis, especially in production and logistics systems. Robustness refers to setting controllable factors of a system in such a way that variance in the uncontrollable factors (noise) has minimal effect on a given output. In this paper, we present an approach for optimizing robustness based on deep generative models, a special method of deep learning. We propose a method consisting of two Generative Adversarial Networks (GANs) to generate optimized experiment plans for the decision factors and the noise factors in a competitive, turn-based game. In a case study, the proposed method is tested and compared to traditional methods for robustness analysis including Taguchi method and Response Surface Method.
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