在3D放置过程中保持可用性

B. Watson, N. Walker, P. Woytiuk, W. Ribarsky
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引用次数: 32

摘要

本文描述了三维物体放置中延迟与用户性能关系的实验研究。在第一个实验中,10名被试在不同的延迟和放置难度下完成放置任务。对结果进行方差统计分析。放置错误和时间随着延迟和难度的增加而增加。一个交互表明,当放置已经很困难时,控制延迟尤为重要。在车辆控制任务中,预览预测需要输入,是补偿延迟的有效方法。第二个实验考察了预习与延迟和放置困难的关系。关于延迟和困难,15名参与者重复了第一个实验的结果。预览直接减少了放置时间,减轻了延迟和难度的影响。三方互动表明,当使用预习时,即使在困难的布置任务中,也可以容忍更多的延迟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Maintaining usability during 3D placement despite delay
This paper describes an experimental investigation into the relationship of delay to user performance in 3D object placement. In the first experiment, 10 participants performed a placement task as delay and placement difficulty varied. Results were analyzed with statistical analyses of variance. Placement errors and times rose as delay and difficulty increased. An interaction indicated that controlling delay is particularly important when placement is already difficult. In vehicle control tasks, previewing forecasts required input, and is a useful way of compensating for delay. The second experiment examined the relationship of previewing to delay and difficulty in placement. With regard to delay and difficulty, the 15 participants replicated the first experiment's results. Previewing reduced placement times directly, and mitigated the effects of delay and difficulty. A three-way interaction indicated that when previewing is used, more delay can be tolerated even in difficult placement tasks.
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