组织者如何理解和促进参与者在游戏jam中的创造力

Jeanette Falk Olesen, M. M. Biskjaer, Kim Halskov, Annakaisa Kultima
{"title":"组织者如何理解和促进参与者在游戏jam中的创造力","authors":"Jeanette Falk Olesen, M. M. Biskjaer, Kim Halskov, Annakaisa Kultima","doi":"10.1145/3472688.3472690","DOIUrl":null,"url":null,"abstract":"Game jams are fast-paced game-making events that aim to elicit the participants’ creativity; a quality often ascribed to game jams. However, there is only little research on creativity in game jam formats. Since game jam organisers have great influence on how creativity can be supported in game jams, we explore creativity from the organisers’ perspective. We report insights from an online survey with responses from 27 game jam organisers from 12 different countries with dissimilar levels of organiser experience. We analyse the organisers’ understanding of creativity based on four key aspects from general creativity research: novelty, risk-taking, combinational creativity and creativity constraints. These key aspects guide a deductive, thematic analysis to explore how game jam organisers not only understand, but indeed try to promote the participants’ creativity. On this basis, we discuss how insights from creativity research may further contribute to inform how organisers can successfully facilitate participants’ creativity in game jams.","PeriodicalId":314731,"journal":{"name":"Sixth Annual International Conference on Game Jams, Hackathons, and Game Creation Events","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-08-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"How Organisers Understand and Promote Participants’ Creativity in Game Jams\",\"authors\":\"Jeanette Falk Olesen, M. M. Biskjaer, Kim Halskov, Annakaisa Kultima\",\"doi\":\"10.1145/3472688.3472690\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Game jams are fast-paced game-making events that aim to elicit the participants’ creativity; a quality often ascribed to game jams. However, there is only little research on creativity in game jam formats. Since game jam organisers have great influence on how creativity can be supported in game jams, we explore creativity from the organisers’ perspective. We report insights from an online survey with responses from 27 game jam organisers from 12 different countries with dissimilar levels of organiser experience. We analyse the organisers’ understanding of creativity based on four key aspects from general creativity research: novelty, risk-taking, combinational creativity and creativity constraints. These key aspects guide a deductive, thematic analysis to explore how game jam organisers not only understand, but indeed try to promote the participants’ creativity. On this basis, we discuss how insights from creativity research may further contribute to inform how organisers can successfully facilitate participants’ creativity in game jams.\",\"PeriodicalId\":314731,\"journal\":{\"name\":\"Sixth Annual International Conference on Game Jams, Hackathons, and Game Creation Events\",\"volume\":\"23 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-08-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Sixth Annual International Conference on Game Jams, Hackathons, and Game Creation Events\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3472688.3472690\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Sixth Annual International Conference on Game Jams, Hackathons, and Game Creation Events","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3472688.3472690","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

摘要

Game jam是指旨在激发参与者创造力的快节奏游戏制作活动;这种特性通常归因于游戏堵塞。然而,关于游戏jam形式的创造性的研究却很少。由于游戏jam的组织者对如何在游戏jam中支持创造力有很大的影响,所以我们从组织者的角度来探讨创造力。我们报告了来自12个不同国家的27个game jam组织者的在线调查结果。我们从一般创造力研究的四个关键方面来分析组织者对创造力的理解:新颖性、冒险性、组合创造力和创造力约束。这些关键方面将引导我们进行演绎和主题分析,探索game jam组织者不仅是如何理解,而且是如何努力提升参与者的创造力。在此基础上,我们讨论了创造力研究的见解如何进一步帮助组织者在游戏jam中成功地促进参与者的创造力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
How Organisers Understand and Promote Participants’ Creativity in Game Jams
Game jams are fast-paced game-making events that aim to elicit the participants’ creativity; a quality often ascribed to game jams. However, there is only little research on creativity in game jam formats. Since game jam organisers have great influence on how creativity can be supported in game jams, we explore creativity from the organisers’ perspective. We report insights from an online survey with responses from 27 game jam organisers from 12 different countries with dissimilar levels of organiser experience. We analyse the organisers’ understanding of creativity based on four key aspects from general creativity research: novelty, risk-taking, combinational creativity and creativity constraints. These key aspects guide a deductive, thematic analysis to explore how game jam organisers not only understand, but indeed try to promote the participants’ creativity. On this basis, we discuss how insights from creativity research may further contribute to inform how organisers can successfully facilitate participants’ creativity in game jams.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信