基于下一代移动网络IP多媒体子系统的动态社区娱乐服务组成

Yasuhiro Araki, Akio Yamamoto, Michael Sweeney
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引用次数: 8

摘要

随着Web服务和动态服务组合的出现,可以实现灵活且适应性强的复杂服务。假设已经为这些服务提供了所有必要的服务编排和最终用户信息,那么可以使用上下文信息(例如位置、状态和用户首选项)增强简单服务,从而为最终用户提供更定制的体验。下一代移动服务环境包括许多适合提供上下文数据的功能组件,可以使用上下文数据为订户构建定制的复杂服务。具体来说,第三代合作伙伴计划(3GPP)及其推手定义的IP多媒体子系统(IMS)提供了一个有趣的环境,用于研究向移动用户提供复杂的特定于上下文的个性化和社区服务的组合和交付技术。在本文中,我们讨论了我们正在进行的关于移动社区动态服务组合的研究。因此,我们研究了基于社区的移动娱乐服务,它们的供应需求,支持因素,以及特定于组的实时下一代分组移动服务的动态组成。最后,我们为IMS开发了一个服务平台——群组娱乐服务平台(GESP),并对其进行了详细描述
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Dynamic Community Entertainment Services Composition on Next Generation Mobile Network IP Multimedia Subsystem
With the advent of Web services and dynamic service composition, flexible and adaptable complex services may be realized. Assuming that such services have been provided with all the necessary service orchestration and end user information, simple services may be enhanced with contextual information, such as location, presence and user preferences, to provide a more tailored experience for the end user. Mobile next generation service environments include many functional components suitable for the provision of contextual data with which to build tailored and complex services for subscribers. Specifically, the IP multimedia subsystem (IMS) defined by 3rd Generation Partnership Project (3GPP) and its enablers provide an interesting environment for researching techniques for the composition and delivery of complex context-specific personalized and community services to mobile users. In this paper we discuss our ongoing research into dynamic service composition for mobile communities. As such, we investigate community-based mobile entertainment services, their provisioning requirements, enablers, and dynamic composition of group-specific real-time next generation packet mobile services. To the end, we have developed a service platform called the group entertainment service platform (GESP) for IMS that we describe in detail
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