运动协调问题高度并行解的冗余消除

Pavel Surynek
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引用次数: 8

摘要

本文研究了多实体的协调运动问题。这些问题是在抽象层面上处理的,它们可以被视为为一组相同的移动实体构建时空计划的任务。实体在特定的环境中移动,它们需要从初始位置开始到达给定的目标位置。协调运动问题的最抽象的形式表示被称为“图上的卵石运动”和“多机器人路径规划”。现有的卵石运动和多机器人问题的最先进算法被怀疑产生包含冗余的解,这一假设最终得到证实。在本文中,我们提出了几种识别和消除这些算法生成的解中的冗余的技术。进行了广泛的实验评估,结果表明,生成的解决方案的质量可以提高到数量级。我们还确定了一些参数,这些参数描述了可以预期改进的问题实例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Redundancy Elimination in Highly Parallel Solutions of Motion Coordination Problems
Problems of coordinated motion of multiple entities are addressed in this paper. These problems are dealt on the abstract level where they can be viewed as a task of constructing a spatial-temporal plan for a set of identical mobile entities. The entities are moving in a certain environment and they need to reach given goal positions starting from initial ones. The most abstract formal representations of coordinated motion problems are known as "pebble motion on a graph" and "multi-robot path planning". The existent state-of-the-art algorithms for pebble motion and multi-robot problems were suspected of generating solutions containing redundancies and this hypothesis eventually confirmed. It this paper, we present several techniques for identifying and eliminating redundancies from solutions generated by these algorithms. An extensive experimental evaluation was performed and it showed that the quality of generated solutions can be improved up to the order of magnitude. We also identify parameters characterizing instances of problems where the improvement is expectable.
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