元宇宙是虚拟的异托邦

David Frederick van der Merwe
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引用次数: 21

摘要

威廉·吉布森(William Gibson)将网络空间视为“双方同意的幻觉”的准预言可能比全球网络的商业开端早了近十年,但鉴于在线世界的出现和虚拟/现实(或“物理”)界面的模糊,当代社会和文化调查似乎比以往任何时候都更合适。网络环境的激增构成了现在被称为“虚拟世界”的共享虚拟世界,这使我们离这一愿景又近了一步。通过将福柯关于异托邦的六个资格要求应用到这个基本上不受治理的数字领域,很明显,用户所居住的在线环境的虚幻本质使他们在本质上是异托邦的。这反过来又问了这些非地方应该如何治理、资助和监管,或者它们的虚拟性质是否使它们不受这些“现实生活”(RL)约束。此外,在这些区块链驱动的虚拟世界环境中投入的时间和精力,以及构建虚拟身份来居住在这些环境中——运行在线社交网络、游戏、商业、博客或其他领域——证明了与强化学习交互相比,这些环境的相对重要性。海德格尔的此在概念随后可以应用于元世界及其异位性,以质疑有关元世界中人格的本质和关系的更大问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The metaverse as virtual heterotopia
William Gibson’s quasi-prophetic vision of cyberspace as a ‘consensual hallucination’ may have predated the commercial inception of the worldwide web by nearly a decade, but given the emergence of online worlds and the blurred virtual/actual (or ‘phygital’) interface, contemporary social and cultural investigation seems more appropriate than ever. The proliferation of online environments making up the shared virtual worlds now dubbed the ‘metaverse’ is bringing us one step closer to this vision. By applying Foucault’s six qualifying requirements of a heterotopia to this largely ungoverned digital realm, it becomes apparent that the illusory nature of the online environments users inhabit makes them heterotopic in nature. This in turn asks how these non-places should be governed, financed and regulated or indeed whether their virtual nature precludes them from these ‘real life’ (RL) constraints. Furthermore, the amount of time and effort invested in these blockchain-powered metaverse environments and the construction of virtual identities to inhabit them – running the gamut of online social networks, gaming, commerce, blogs or otherwise – lends credence to the relative importance of these environments in comparison to RL interactions. The Heideggerian concept of Dasein can subsequently be applied to the metaverse and its heterotopic nature to question larger concerns at play regarding the essential nature of personhood and relationships within the metaverse.
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