严肃乐器学习游戏的开发框架

M. Taufiq, B. Hendradjaya
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引用次数: 3

摘要

严肃游戏(SG)已经应用于许多教育和培训领域。它已经被用来帮助教师或教育工作者教学生,这样他们就可以提高他们的理解能力,使用真实的模拟现实生活中的情况。另一方面,音乐已经成为娱乐世界的一个重要元素。因此,本文提出了一个新的框架,为软件开发人员创建新的严肃游戏学习乐器。本文讨论了SG模式的概念,以及如何通过开发框架来使用音乐实践中已有的SG来提供设计指南。因此,乐器游戏的SG开发人员可以很容易地映射学习方面,描述软件设计,并描述如何用新的音乐表达界面来控制它们。该框架是基于对之前研究的分析,并与乐器的游戏设计过程组件相关联。该框架已通过三个乐器案例研究(萨隆、肯杭和昂格隆)实施。框架的每个组件都映射到新的案例研究中,从而产生三个软件游戏应用程序。每个应用程序都由20个用户进行评估。结果表明,该框架能够有效地帮助游戏开发者制作乐器类游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Framework for Development of Serious Game for Learning Musical Instrument
Serious Game (SG) has been used in many area of education and training. It has been used to help teacher or educator to teach students so that they can increase their ability to understand the subject using a realistic simulations of real-life situations. On the other hand, music has become a big element in the world of entertainment. Thus, this paper propose a new framework for the software developer to create new Serious Game for learning musical instrument. This paper discusses the notion of a SG schema and how pre-existing SG for musical practice can be used to provide design guidelines by developing a framework. Thus, SG developer for musical instrument game can easily map the learning aspects, describe software design, and describe ways to control them with new interfaces for musical expression. The framework is developed from analysis of several previous researches and associated to the game design process component of musical instrument. The framework has been implemented using three case studies of musical instrument (saron, kendhang, and angklung). Each components of the framework are mapped to the new case studies which produce three software game applications. Each application has been evaluated by 20 users. The result shows that the framework has been able to effectively and efficiently help game developer to create musical instrument game.
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