虚拟现实对用户注意力的影响研究

Sara Baldoni, Mahmoud Z. A. Wahba, Marco Carli, F. Battisti
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引用次数: 0

摘要

在这篇文章中,分析了采用虚拟现实对人类注意力的影响。具体来说,我们分析了虚拟现实的使用是否比在2D显示系统上使用相同的应用程序更能引起人们的注意。为此,在Stroop检验的基础上进行了主观实验。对收集到的数据进行的分析表明,沉浸式虚拟现实体验有助于用户集中注意力,从而提高用户性能,减少外部干扰的影响。在实验过程中,还测量了观察者的心率。测试表明,与使用2D屏幕时相比,使用虚拟现实耳机时心率往往更高、更有规律。这可能意味着更高的用户粘性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Study on the Impact of Virtual Reality on User Attention
In this contribution, an analysis of the effect of the adoption of virtual reality on human attention is presented. Specifically, we analyzed whether the use of virtual reality leads to a higher level of attention with respect to the use of the same application on a 2D display system. For this purpose, a subjective experiment based on the Stroop test has been implemented. The analysis performed on the collected data suggests that the immersive virtual reality experience helps the user to focus, thus increasing user performance and reducing the impact of external distractions. The heart rate of the observers was also measured during the experiment. Tests show that the heart rate tends to be higher and more regular when using a virtual reality headset than when using a 2D screen. This may indicate greater user engagement.
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