采用“通用学习设计”方法辅助双语学习的平板故事书设计

Yu-Ching Yeh, Ming-Chung Chen, Hsiang-Ju Ho
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引用次数: 0

摘要

先前的研究表明,信息技术对增加儿童的词汇量和阅读理解是有效的;然而,它对双语或传统语言学习的影响还有待进一步研究。本文介绍了一个使用通用学习设计(UDL)方法设计的双语平板故事书。这些电子故事书用普通话和越南语两种语言编写。在欢迎页面之后,平板故事书包括四个部分:普通话故事(包括文字和阅读)、越南语故事、普通话游戏和越南语游戏。课文中有常用词汇。故事书应用程序提供普通话和越南语发音和解释(图片,口头和文本形式)的常用词汇。在游戏的第二部分“Little Story Teller”中,平板电脑提供了五张不同的背景图片,用户选择并排列图片中呈现的物体和人物。本研究揭示了平板故事书在传承语言学习或双语学习中的应用。平板故事书可以作为双语或多语学习的补充,并鼓励以学习者为中心和自我指导的教学模式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design of Tablet Storybooks Adopting a “Universal Design for Learning” Approach to Assist Bilingual Learning
Prior studies have shown that information technology is effective for increasing children’s vocabularies and reading comprehension; however, its effects on bilingual or heritage language learning require further study. This article reports on a bilingual tablet storybook design using the Universal Design for Learning (UDL) approach. The electronic storybooks were written in two languages: Mandarin and Vietnamese. After the welcome page, the tablet storybooks include four parts: a story in Mandarin (including text and reading), a story in Vietnamese, Mandarin games, and Vietnamese games. The text contains frequently used vocabulary. The storybook apps provide the frequently used vocabulary with Mandarin and Vietnamese pronunciations and explanations (in picture, oral, and text forms). In the second part of the game, “Little Story Teller,” the tablet provides five different background pictures and the users select and arrange the objects and figures presented in the pictures. This study sheds light on the application of tablet storybooks to heritage language learning or bilingual learning. Tablet storybooks can serve as a supplement for bilingual or multilingual learning and encourage a learner-centered and self-directed mode of instruction.
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