用于测试CAI系统的学习模拟器

K. Takahashi, H. Ueda, T. Miyahara
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引用次数: 1

摘要

作者提出了一个由接口、推理引擎和归纳逻辑编程(ILP)系统组成的学习模拟器。模拟器的可能用途包括检查CAI系统的行为,作为CAI系统中的新手代理,以及教师通过观察模拟器的响应来检查学习内容。学习模拟器进行交互式学习。首先,老师(或CAI系统)给出背景知识作为基本规则和示例。接下来,老师会问模拟器一些问题。利用背景知识、ILP生成的规则和存储在内存中的示例,模拟器可以回答问题。然后,在老师告诉正确答案后,模拟器存储示例并更新下一题的规则。我们使用Prolog解释器和ILP系统FOIL来实现模拟器。我们展示了通过计算机模拟获得的学习结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A learning simulator for testing CAI systems
The authors present a learning simulator consisting of an interface, an inference engine and an inductive logic programming (ILP) system. Possible usage of the simulator includes checking the behavior of CAI systems, to be adopted as a novice agent in CAI systems, and for a teacher to check contents for study by observing the response of the simulator. The learning simulator learns interactively. First, a teacher (or a CAI system) gives background knowledge as basic rules and examples. Next, a teacher asks the simulator some question. Using the background knowledge, rules generated by ILP and examples stored in the memory, the simulator answers the question. Then, the simulator stores the examples and updates rules for the next question, after the teacher tells the correct answer. We implement the simulator using a Prolog interpreter and ILP system FOIL. We show learning results obtained through computer simulations.
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