{"title":"基于虚拟现实接口的快速全向无人地面车辆在网络物理世界中的远程操作","authors":"Yiming Luo, Jialin Wang, Yushan Pan, Shan Luo, Pourang Irani, Hai-Ning Liang","doi":"10.1145/3574131.3574432","DOIUrl":null,"url":null,"abstract":"This paper addresses the relations between the artifacts, tools, and technologies that we make to fulfill user-centered teleoperations in the cyber-physical environment. We explored the use of a virtual reality (VR) interface based on customized concepts of Worlds-in-Miniature (WiM) to teleoperate unmanned ground vehicles (UGVs). Our designed system supports teleoperators in their interaction with and control of a miniature UGV directly on the miniature map. Both moving and rotating can be done via body motions. Our results showed that the miniature maps and UGV represent a promising framework for VR interfaces.","PeriodicalId":111802,"journal":{"name":"Proceedings of the 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry","volume":"236 2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-12-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Teleoperation of a Fast Omnidirectional Unmanned Ground Vehicle in the Cyber-Physical World via a VR Interface\",\"authors\":\"Yiming Luo, Jialin Wang, Yushan Pan, Shan Luo, Pourang Irani, Hai-Ning Liang\",\"doi\":\"10.1145/3574131.3574432\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper addresses the relations between the artifacts, tools, and technologies that we make to fulfill user-centered teleoperations in the cyber-physical environment. We explored the use of a virtual reality (VR) interface based on customized concepts of Worlds-in-Miniature (WiM) to teleoperate unmanned ground vehicles (UGVs). Our designed system supports teleoperators in their interaction with and control of a miniature UGV directly on the miniature map. Both moving and rotating can be done via body motions. Our results showed that the miniature maps and UGV represent a promising framework for VR interfaces.\",\"PeriodicalId\":111802,\"journal\":{\"name\":\"Proceedings of the 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry\",\"volume\":\"236 2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-12-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3574131.3574432\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3574131.3574432","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Teleoperation of a Fast Omnidirectional Unmanned Ground Vehicle in the Cyber-Physical World via a VR Interface
This paper addresses the relations between the artifacts, tools, and technologies that we make to fulfill user-centered teleoperations in the cyber-physical environment. We explored the use of a virtual reality (VR) interface based on customized concepts of Worlds-in-Miniature (WiM) to teleoperate unmanned ground vehicles (UGVs). Our designed system supports teleoperators in their interaction with and control of a miniature UGV directly on the miniature map. Both moving and rotating can be done via body motions. Our results showed that the miniature maps and UGV represent a promising framework for VR interfaces.