{"title":"虚拟现实中的危机管理练习","authors":"A. Evain, Aurélie Congès, F. Bénaben","doi":"10.1109/VRW52623.2021.00009","DOIUrl":null,"url":null,"abstract":"When we consider the question of crisis management, training and practising exercises are regularly requested to be ready for any possible crisis. Unfortunately, these exercises come with many disadvantages, especially the cost, the complexity of implementation, the lack of replicability, and agility. The project aims to create customizable Virtual Reality simulations in existing environments. In this article, we detail our approach dedicated to using VR for a fire in a University Research Lab involving a game master managing the scenario, five people, interacting and acting conjunctly within this environment, and several coordinators the rescue process.","PeriodicalId":256204,"journal":{"name":"2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Management of crisis exercises in Virtual Reality\",\"authors\":\"A. Evain, Aurélie Congès, F. Bénaben\",\"doi\":\"10.1109/VRW52623.2021.00009\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"When we consider the question of crisis management, training and practising exercises are regularly requested to be ready for any possible crisis. Unfortunately, these exercises come with many disadvantages, especially the cost, the complexity of implementation, the lack of replicability, and agility. The project aims to create customizable Virtual Reality simulations in existing environments. In this article, we detail our approach dedicated to using VR for a fire in a University Research Lab involving a game master managing the scenario, five people, interacting and acting conjunctly within this environment, and several coordinators the rescue process.\",\"PeriodicalId\":256204,\"journal\":{\"name\":\"2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)\",\"volume\":\"3 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VRW52623.2021.00009\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VRW52623.2021.00009","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
When we consider the question of crisis management, training and practising exercises are regularly requested to be ready for any possible crisis. Unfortunately, these exercises come with many disadvantages, especially the cost, the complexity of implementation, the lack of replicability, and agility. The project aims to create customizable Virtual Reality simulations in existing environments. In this article, we detail our approach dedicated to using VR for a fire in a University Research Lab involving a game master managing the scenario, five people, interacting and acting conjunctly within this environment, and several coordinators the rescue process.