{"title":"基于质量的多媒体对象补偿","authors":"T. Kanezuka, H. Higaki, M. Takizawa","doi":"10.1109/ISORC.1999.776377","DOIUrl":null,"url":null,"abstract":"A multimedia object supports methods to manipulate the multimedia data in the object. A method changes not only the state of the object but also the QoS (quality of service) of the state. We discuss new equivalent and compatible relations among methods with respect to QoS. By using the relations, we discuss a QoS-based compensation method to undo the computation. We also discuss a locking scheme for objects.","PeriodicalId":211905,"journal":{"name":"Proceedings 2nd IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'99) (Cat. No.99-61702)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"1999-05-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Quality-based compensation of multimedia objects\",\"authors\":\"T. Kanezuka, H. Higaki, M. Takizawa\",\"doi\":\"10.1109/ISORC.1999.776377\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A multimedia object supports methods to manipulate the multimedia data in the object. A method changes not only the state of the object but also the QoS (quality of service) of the state. We discuss new equivalent and compatible relations among methods with respect to QoS. By using the relations, we discuss a QoS-based compensation method to undo the computation. We also discuss a locking scheme for objects.\",\"PeriodicalId\":211905,\"journal\":{\"name\":\"Proceedings 2nd IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'99) (Cat. No.99-61702)\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1999-05-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings 2nd IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'99) (Cat. No.99-61702)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISORC.1999.776377\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings 2nd IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'99) (Cat. No.99-61702)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISORC.1999.776377","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A multimedia object supports methods to manipulate the multimedia data in the object. A method changes not only the state of the object but also the QoS (quality of service) of the state. We discuss new equivalent and compatible relations among methods with respect to QoS. By using the relations, we discuss a QoS-based compensation method to undo the computation. We also discuss a locking scheme for objects.