基于B/S结构的IMS-LD播放器

Moji Wei, Jianliang Xu, Hongyan Yun
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引用次数: 0

摘要

IMS-LD编辑器促进了学习设计的发展,但IMS-LD单机制约了资源的传播,成为学习设计的障碍。为了解决这一矛盾,提出了一种基于B/S结构的播放器应用模型。通过对IMS-LD的分析,我们可以得出IMS-LD中所有组件和方法都是树形结构的结论。实体类和会话类分别对应规范的组件元素和方法元素,构建服务器端游戏应用的模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
IMS-LD player based on B/S structure
IMS-LD editors accelerate the development of learning design, however, IMS-LD stand-alone player which restricts resources spreading becomes the obstacle of learning design. To solve this confliction a player application model based on B/S structure is proposed. By IMS-LD analysis we can get a conclusion that all the components and methods in IMS-LD are organized as tree structure. Entity Class and Session Class corresponding to components element and method element of specification respectively build the model of play application on server.
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