{"title":"语义网技术在博物馆参观者增强音频现实系统中的应用","authors":"Leila Kalantari, M. Hatala, Jordan Willms","doi":"10.1145/1013367.1013488","DOIUrl":null,"url":null,"abstract":"In this paper, we describe our work in progress on the reasoning module of ec(h)o, an augmented audio-reality interface for museum visitors utilizing spatialized soundscapes and a semantic web approach to information. We used ontologies to describe the semantics of sound objects and represent user model. A rule-based system for selecting sound object uses semantic description of objects, visitor's interaction history and heuristics for continuity of the dialogue between user and the system.","PeriodicalId":409891,"journal":{"name":"WWW Alt. '04","volume":"96 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-05-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Using semantic web approach in augmented audio reality system for museum visitors\",\"authors\":\"Leila Kalantari, M. Hatala, Jordan Willms\",\"doi\":\"10.1145/1013367.1013488\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we describe our work in progress on the reasoning module of ec(h)o, an augmented audio-reality interface for museum visitors utilizing spatialized soundscapes and a semantic web approach to information. We used ontologies to describe the semantics of sound objects and represent user model. A rule-based system for selecting sound object uses semantic description of objects, visitor's interaction history and heuristics for continuity of the dialogue between user and the system.\",\"PeriodicalId\":409891,\"journal\":{\"name\":\"WWW Alt. '04\",\"volume\":\"96 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-05-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"WWW Alt. '04\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1013367.1013488\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"WWW Alt. '04","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1013367.1013488","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Using semantic web approach in augmented audio reality system for museum visitors
In this paper, we describe our work in progress on the reasoning module of ec(h)o, an augmented audio-reality interface for museum visitors utilizing spatialized soundscapes and a semantic web approach to information. We used ontologies to describe the semantics of sound objects and represent user model. A rule-based system for selecting sound object uses semantic description of objects, visitor's interaction history and heuristics for continuity of the dialogue between user and the system.