{"title":"分布式仿真应用程序中的动态消息过滤","authors":"M. Bassiouni, M. Chiu, M. Garnsey","doi":"10.1109/PCCC.1994.504087","DOIUrl":null,"url":null,"abstract":"Data filtering is one of the techniques that can help achieve real-time linkage in large-scale distributed interactive simulation (DIS). We present the results of our work to design and evaluate data filtering schemes for DIS networks. Detailed algorithms suitable for the implementation of data filtering in the gateways of DIS networks are given. Methods to solve the problem of inaccurate state information caused by message filtering are presented and evaluated. Performance results of the filtering schemes are discussed.","PeriodicalId":203232,"journal":{"name":"Proceeding of 13th IEEE Annual International Phoenix Conference on Computers and Communications","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-04-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"On-the-fly message filtering in a distributed simulation application\",\"authors\":\"M. Bassiouni, M. Chiu, M. Garnsey\",\"doi\":\"10.1109/PCCC.1994.504087\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Data filtering is one of the techniques that can help achieve real-time linkage in large-scale distributed interactive simulation (DIS). We present the results of our work to design and evaluate data filtering schemes for DIS networks. Detailed algorithms suitable for the implementation of data filtering in the gateways of DIS networks are given. Methods to solve the problem of inaccurate state information caused by message filtering are presented and evaluated. Performance results of the filtering schemes are discussed.\",\"PeriodicalId\":203232,\"journal\":{\"name\":\"Proceeding of 13th IEEE Annual International Phoenix Conference on Computers and Communications\",\"volume\":\"22 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1994-04-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceeding of 13th IEEE Annual International Phoenix Conference on Computers and Communications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/PCCC.1994.504087\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceeding of 13th IEEE Annual International Phoenix Conference on Computers and Communications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PCCC.1994.504087","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
On-the-fly message filtering in a distributed simulation application
Data filtering is one of the techniques that can help achieve real-time linkage in large-scale distributed interactive simulation (DIS). We present the results of our work to design and evaluate data filtering schemes for DIS networks. Detailed algorithms suitable for the implementation of data filtering in the gateways of DIS networks are given. Methods to solve the problem of inaccurate state information caused by message filtering are presented and evaluated. Performance results of the filtering schemes are discussed.