{"title":"绿帮vs碳队长。智能手机社交游戏中自动数据收集与生态足迹反馈的集成","authors":"S. Seebauer, M. Berger, K. Kettl, Markus Moser","doi":"10.1109/VS-GAMES.2013.6624232","DOIUrl":null,"url":null,"abstract":"The serious game \"Green Gang vs. Captain Carbon\" aims to promote pro-environmental information and action. We present the game design in regards to user interface, automated data collection on everyday trips and household electricity consumption, and on ecological footprint calculation. We report the results of a pilot test with power users in Austria.","PeriodicalId":154846,"journal":{"name":"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-10-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Green Gang Vs. Captain Carbon. Integration of Automated Data Collection and Ecological Footprint Feedback in a Smartphone-Based Social Game for Carbon Saving\",\"authors\":\"S. Seebauer, M. Berger, K. Kettl, Markus Moser\",\"doi\":\"10.1109/VS-GAMES.2013.6624232\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The serious game \\\"Green Gang vs. Captain Carbon\\\" aims to promote pro-environmental information and action. We present the game design in regards to user interface, automated data collection on everyday trips and household electricity consumption, and on ecological footprint calculation. We report the results of a pilot test with power users in Austria.\",\"PeriodicalId\":154846,\"journal\":{\"name\":\"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)\",\"volume\":\"19 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-10-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VS-GAMES.2013.6624232\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VS-GAMES.2013.6624232","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Green Gang Vs. Captain Carbon. Integration of Automated Data Collection and Ecological Footprint Feedback in a Smartphone-Based Social Game for Carbon Saving
The serious game "Green Gang vs. Captain Carbon" aims to promote pro-environmental information and action. We present the game design in regards to user interface, automated data collection on everyday trips and household electricity consumption, and on ecological footprint calculation. We report the results of a pilot test with power users in Austria.