设计像人类一样的智能空间:一个“空间代理”框架

Yixiao Wang, K. Green, R. Grupen, J. Brooks, I. Walker
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引用次数: 5

摘要

传播理论的文献表明,人们倾向于与互动的人工制品互动,就好像它们是人类一样。几十年来,这种理解已经应用于设计小型物理规模的计算机嵌入式设备(即对象)。在本文中,作者将同样的理解扩展到空间维度——设计智能的物理环境。这种设计意图的概念基础可以在Alexander等人开发的“模式语言”中找到,该语言基于架构师的“最佳猜测”来设计静态物理环境。在模式语言的基础上,作者提供了一个基于我们的“空间代理”新概念的设计框架,通过两种映射技术将观察到的人机交互转换为空间工件的人机交互。我们的目的是努力使人类与智能空间之间产生更多类似人类的互动,从而使智能空间变得友好、乐于助人、热情好客。本文以全自动驾驶汽车内部空间的设计为例进行了研究。这里提出的框架对于设计智能人工制品及其交互具有重要意义,因为这些不可避免地延伸到空间维度,娱乐,服务和增强我们日益数字化和以人为中心的社会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing Intelligent Spaces as if They Were Human: A “Space Agent” Framework
The literature of communication theory suggests that people tend to interact with interactive artifacts as if these were human. For decades, this understanding has been applied to designing computer embedded devices at small physical scale (i.e. objects). In this paper, the authors extend this same understanding to the dimension of space—to designing intelligent, physical environments. The conceptual ground for this design intention is found in a “pattern language” developed by Alexander, et al. for designing static physical environments based on the “‘best guesses” of architects. Upon this foundation of a pattern language, the authors offer a design framework based on our novel concept of “space agency” whereby observed human-human interaction is translated into human-machine Interaction for spatial artifacts by way of two mapping techniques. Our intention is to strive for more human-human-like interactions between human beings and intelligent spaces whereby intelligent spaces become friendly, helpful, and welcoming. In this paper, the design of an interior space within a fully autonomous vehicle provides a case study. The framework presented here has significance for designing intelligent artifacts and interactions with them as these extend, inevitably, to the dimension of space, entertaining, serving, and augmenting our increasingly digital and human-centered society.
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