为《Stratego》游戏设计代理

Sergiu Redeca, Adrian Groza
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引用次数: 0

摘要

我们在此着重于设计具有不完全信息的游戏的代理,例如Stratego游戏。我们开发了两个使用概率和多次前向推理的游戏代理。我们还提出了针对给定位置的各种评估函数,并分析了起始配置的重要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing agents for the Stratego game
We focus here on designing agents for games with incomplete information, such that the Stratego game. We develop two playing agents that use probabilities and forward reasoning with multiple-ply. We also proposed various evaluation functions for a given position and we analyse the importance of the starting configuration.
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