{"title":"通过游戏化提高移动系统的安全意识","authors":"Kris Heid, J. Heider, Kasra Qasempour","doi":"10.1145/3424954.3424958","DOIUrl":null,"url":null,"abstract":"Smartphones are more and more included into our personal and business environment. A data leakage of personal data violates our privacy, leaked business data might even mean a huge financial loss. Thus, many companies provide IT-security training to their employers. Classic security workshops are often considered old-fashioned and boring. Thus, this work presents a novel, continuous mobile security training concept. This concept provides mechanism to generate game data based on automated IT-security analysis of installed apps on the user's smartphone. Thus, raising personal concern through revealing vulnerabilities of the user's own work environment. We also increase the user engagement through the identification of new game mechanisms such as multi-player and rewards through badges, levels or experience points.","PeriodicalId":166844,"journal":{"name":"Proceedings of the 2020 European Interdisciplinary Cybersecurity Conference","volume":"40 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-11-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Raising Security Awareness on Mobile Systems through Gamification\",\"authors\":\"Kris Heid, J. Heider, Kasra Qasempour\",\"doi\":\"10.1145/3424954.3424958\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Smartphones are more and more included into our personal and business environment. A data leakage of personal data violates our privacy, leaked business data might even mean a huge financial loss. Thus, many companies provide IT-security training to their employers. Classic security workshops are often considered old-fashioned and boring. Thus, this work presents a novel, continuous mobile security training concept. This concept provides mechanism to generate game data based on automated IT-security analysis of installed apps on the user's smartphone. Thus, raising personal concern through revealing vulnerabilities of the user's own work environment. We also increase the user engagement through the identification of new game mechanisms such as multi-player and rewards through badges, levels or experience points.\",\"PeriodicalId\":166844,\"journal\":{\"name\":\"Proceedings of the 2020 European Interdisciplinary Cybersecurity Conference\",\"volume\":\"40 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-11-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2020 European Interdisciplinary Cybersecurity Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3424954.3424958\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2020 European Interdisciplinary Cybersecurity Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3424954.3424958","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Raising Security Awareness on Mobile Systems through Gamification
Smartphones are more and more included into our personal and business environment. A data leakage of personal data violates our privacy, leaked business data might even mean a huge financial loss. Thus, many companies provide IT-security training to their employers. Classic security workshops are often considered old-fashioned and boring. Thus, this work presents a novel, continuous mobile security training concept. This concept provides mechanism to generate game data based on automated IT-security analysis of installed apps on the user's smartphone. Thus, raising personal concern through revealing vulnerabilities of the user's own work environment. We also increase the user engagement through the identification of new game mechanisms such as multi-player and rewards through badges, levels or experience points.